About

Escape rooms  & the TEAM

The ‘Real-life Escape Room Game’ concept can be summed up as a service that offers live indoor entertainment, where a team of people are locked up in a room for one hour with only one goal – to figure out a way to escape from it.

But how is the team supposed to escape?

Each team (depending on the room: average 2-8 members) has 60 minutes to find their way out from the perfectly designed trap. The visitors/ players find themselves locked up in rooms filled with puzzles, locks, codes, hidden compartments and logical clues. All of which are designed to enhance team work, communication skills and problem solving through an incredibly entertaining, challenging and immensely fun gaming adventure!

Some theme examples from Hungary, Check Republic, Malaysia, China:

Our main contributors:

Anna Zabezsinszkij, the Founder and Designer of PRIZM, the escape room game designs with meaning.

She finished as Construction Architect and studied Entrepreneurship. Anna founded PRIZM in 2016 and is a shareholder of the first PRIZM room. Anna has a key role in developing game ideas, and visualizing them in 3D.

“I love creating games which have meaning! They teach us while we are having fun!”

Lukas Jasiunas, the Software developer, and Mechanical Engineer.

He finished as a Mechanical Engineer and worked at LEGO as a product developer. He has the perfect combination of technical mindset and creative thinking.  Lukas has a key role in developing the computer software  for the games as well as brainstorming on the games and prototyping them!

“I like being a part of a concept which connects people with real world problems, and empowers them to play an active role in solving these issues!”