Teaser

Teaser of the Game description, Building and Operational Manual Content

 

  1. Section: General Introduction and Investment
  • 1.1    What you will learn from this Manual
  • 1.2    How much initial investment do you need?
  • 1.3    How much Time Do you need to build?
  1. Section: starting and Operating your business
  • 2.1    Research people (team & builders), stores to shop
  • 2.2    Personalize the theme
  • 2.3    How much Can you expect to earn? Revenue, expenses & profit
    • Monthly estimated Income
    • Monthly income Calculator
    • Breakdown of est. monthly fixed expenses
    • Employee Salary Calculator
    • Expenses according to usage
    • PROFIT calculation
  1. Section: Next steps of Building the business
  • 3.1    Time Planning of the Games
  • 3.2    Start promoting your business and find partner institutions
  • 3.3    Marketing strategy
  • 3.4    Testing your game
  • 3.5    Hiring staff
  • 3.6    Customer service
  1. Section: PRIZM escape Room design
  • 4.1    The theme
  • 4.2    The Game room(s) décor
  • 4.3    Game Room description and construction
  1. Section: Parameters and construction of the Game rooms
  • 5.1     Blue prints of the example game room – Main and Secret room
  • 5.2    Arrangement of the games
  • 5.3    Space behind the Game boxes
  • 5.4    The 5 Main Room Games + ‘CI’ Unit as they look behind their doors
  • 5.5    How to build the Main room
  • 5.5.1 What you need to buy and do
  • 5.6    How to build the Secret room
  • 5.6.1 What to buy and do – the Secret room construction and décor
  1. Section: Description and Construction of the Control room and surveillance system
  2. Section: Description and Construction of the ‘CI’ (Central Intelligence) Unit
  3. Section: Game walk-through – Mind Map
  4. Section: Descriptions, solutions of the Game-puzzles and how to build them
  5. Section: Game Room(s) and Game maintenance
  6. Section: How to introduce the story of the game to the Visitors
  7. Section: General Opening and Closing Procedure
  8. Section: Operational Manual
  9. Section: The Computer game on the CI
  10. Section: Conclusion